Wednesday, April 17, 2013

Download PDF The Lost Jewels of Nabooti (Choose Your Own Adventure #4), by R. A. Montgomery

Download PDF The Lost Jewels of Nabooti (Choose Your Own Adventure #4), by R. A. Montgomery

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The Lost Jewels of Nabooti (Choose Your Own Adventure #4), by R. A. Montgomery

The Lost Jewels of Nabooti (Choose Your Own Adventure #4), by R. A. Montgomery


The Lost Jewels of Nabooti (Choose Your Own Adventure #4), by R. A. Montgomery


Download PDF The Lost Jewels of Nabooti (Choose Your Own Adventure #4), by R. A. Montgomery

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The Lost Jewels of Nabooti (Choose Your Own Adventure #4), by R. A. Montgomery

Review

Placing young readers smack-dab at the center of the action - and in control of the plot twists, the Choose Your Own Adventure series found an eager audience when Bantam launched the first of these paperbacks back in 1979. Between that year and 1998, that company released more than 180 books in the series, which reached an in-print tally of more than 250 million copies and were published in 38 languages. Now Chooseco, a publisher based in a Vermont farmhouse, is giving this generation's middle-graders the chance to choose their own adventures, as it reissues the series in updated editions. --Publisher's Weekly Children's Bookshelf

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About the Author

R. A. MONTGOMERY attended Hopkins Grammar School, Williston-Northampton School and Williams College where he graduated in 1958. He pursued graduate studies in Religion and Economics at Yale and NYU. Montgomery was an adventurer all his life, climbing mountains in the Himalaya, skiing throughout Europe and scuba-diving wherever he could. His interested included education, macro-economics, geo-politics, mythology, history, mystery novels and music. He wrote his first interactive book, Journey Under the Sea, in 1976 and published it under the series name The Adventures of You. A few years later Bantam Books bought this book and gave Montgomery a contract for five more, to inaugurate their new children s publishing division. Bantam renamed the series Choose Your Own Adventure and a publishing phenomenon was born. The series has sold more than 260 million copies in over 40 languages. He was married to the writer Shannon Gilligan. Montgomery died in November 2014, only two months after his last book was published.

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Product details

Age Range: 8 - 12 years

Grade Level: 4 - 7

Paperback: 144 pages

Publisher: Chooseco (May 23, 2006)

Language: English

ISBN-10: 9781933390048

ISBN-13: 978-1933390048

ASIN: 1933390042

Product Dimensions:

4.2 x 0.4 x 6.9 inches

Shipping Weight: 2.4 ounces (View shipping rates and policies)

Average Customer Review:

2.6 out of 5 stars

2 customer reviews

Amazon Best Sellers Rank:

#979,240 in Books (See Top 100 in Books)

I completely forgot I had ordered this item. When it arrived, it was in much better condition than I had expected. I'm happy to have found it at a great price, and with a dependable seller. Thanks.

Pretty much the only time I've been unable to finish a Choose Your Own Adventure book is when R.A. Montgomery has written it. This is one of those times. It's not only bad but also nonsensical and unsatisfying. Once in a while he writes a fun book, but more often than not he writes just slightly above incoherence.The Lost Jewels of Nabooti is the 10th in the series (4th in the reissues). It focuses on you trying to find said Jewels which have been stolen from your uncle and are said to be cursed. Most of the action takes place in Paris, Morocco, or various countries in Africa. My first read-through ended abruptly when it turned out my cousins who hired me (in Boston) were now in Morocco not only with the jewels but also as part of a secret society. Here are a couple of lines from this stupid ending: "We offer you membership in the International Tribe of Nabooti. This is an honor few people get- fewer still hear of." Haha, does this mean there are lots of members who don't know they're members? If I chose a different path it turns out my cousins' house is filled with traps that kill me. So that stinks.The art by Paul Granger, who did a lot of the early CYOAs, is pretty good. Lots of dynamic action though a few of the pictures look like they've been blown up. I noticed in one picture a character described as having no fingernails and no lines around the corners of his mouth had both. There might be other art inconsistencies but I couldn't bring myself to finish this thing to find them.R.A. Montgomerysms that I noticed in my brief read:He dedicated the book to his sons, I believe, Anson and Ramsey. In the book you might come across three of the narrator's friends. They are Anson, Ramsey, and --Beech Muzzwell!?Thankfully there's a picture to give me an idea of what a djellaba is. A 'scrosh' on the other hand I am still unfamiliar with.Montgomery's got beef with midgets. In my quick read I encountered two of them. One smiled evilly and had a knife in his hands. The other dressed like a child and blew me up with a fake dog.Continuity is non-existent. In one abrupt ending my cousins left me a note saying that it's all good, they found the jewels. If I choose the other path they're still looking. If you continue on that path your next decision either leads you to being kidnapped or to the jewels magically floating to you as chosen leader of peace and justice. So that's special. The thing about being kidnapped is it's done by one big, unarmed man with his bare hands. Somehow, you with a loaded gun, and a trained Interpol, agent also with a loaded gun, couldn't stop him. In fact in all the paths after you've opted to carry a gun lead to you never using or even mentioning it.If you get lead to any of the pages in the 100s your adventure's probably over.Sometimes the jewels are jewels, sometimes a character will go to the bathroom and magically find them all ground up, sometimes they're a symbol for people fighting for world peace, and sometimes 'they are where you find them -wherever you look'.Turn to one ending and all you'll get is 'Playing safe, aren't you? Double back, seek Raoul, but in the end, give up the chase for these fabled gems. You will never find them. TOO BAD. The End'. I think that was the final straw for me.Another ending, on the page after you decide to visit someone, has a terrorist bomb go off in a subway and kill you. Said terrorist has nothing to do with the plot. Or if he does, it's kept a secret from the reader.You can search for a Kurtz in the deep jungle. You however can't be Martin Sheen no matter which path you choose.

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